Why Status Points Matter: Game Technique #1 – Status Points

Game Technique #1: Status Points Yu-kai wrote ‘Actionable Gamification: Beyond Points, Badges, & Leaderboards several years ago in the middle of the buzz era of gamification.His argument was simple: there is something in gamfification (what he called Human-Focused Design) that IS important and useful in designing experiences for humans. Yu-kai wanted to differentiate the knowledge … Continue reading Why Status Points Matter: Game Technique #1 – Status Points

The post Why Status Points Matter: Game Technique #1 – Status Points appeared first on Yu-kai Chou: Gamification & Behavioral Design.

Author: Erik Mechelen
Source: http://yukaichou.com/chou-musings/game-technique-1-status-points/

Written By juliooliveira

I’m from Sao Paulo / Brazil, married with a incredible woman called Francine and I have two lovely children: Sarah (8 years old) and Nicolas (2 years old). Currently enrolled at the master degree program (MSc) in Information Systems Management at the University of Liverpool (UK). Holder of the credentials PMP and PMI-ACP of the Project Management Institute (PMI).

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