Top 10 Fitness Gamification Examples to Get Fit in 2017

This article was written by Erik van Mechelen, based on the Octalysis framework designed by Yu-kai Chou Human-focused Fitness The main takeaway from Yu-kai Chou’s Actionable Gamification: Beyond Points, Badges, and Leaderboards is that design experiences, particularly those involving gamification, need to be designed for humans. That’s why Yu-kai refers to them as human-focused. Fitness should be … Continue reading Top 10 Fitness Gamification Examples to Get Fit in 2017

The post Top 10 Fitness Gamification Examples to Get Fit in 2017 appeared first on Yu-kai Chou: Gamification & Behavioral Design.

Author: Erik Mechelen
Source: http://yukaichou.com/gamification-examples/top-10-fitness-gamification-examples-get-fit-2017/

Written By juliooliveira

I’m from Sao Paulo / Brazil, married with a incredible woman called Francine and I have two lovely children: Sarah (8 years old) and Nicolas (2 years old). Currently enrolled at the master degree program (MSc) in Information Systems Management at the University of Liverpool (UK). Holder of the credentials PMP and PMI-ACP of the Project Management Institute (PMI).

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