The products of my MSc dissertation at the University of Liverpool includes two gamified learning activities, focused on teaching agile project management.
To design these learning activities I created a pre-exercise survey for agile instructors, that was answered by several agile instructors. There was a question asking them to rank the four values of the Agile Manifesto in terms of difficulty of comprehension by students, the best placed in the ranking was:
“Responding to change over following a plan.”
The same ranking was answered for the twelve principles of the agile manifesto. The three best placed in the ranking … Read the rest