Games for Change (G4C) is excited to announce the kick-off of the 5th Annual G4C Student Challenge in New York City, Los Angeles, Atlanta and Detroit – and this year we are reaching more schools, teachers and students than ever before!
The Games for Change Student Challenge is a national game design program that invites students to create digital games about issues relevant to their lives and communities. The Challenge exposes students to career opportunities in STEM and game design, engages and empowers them around civic issues impacting their communities, and develops 21st- century skills like critical thinking, creativity, and … Read the rest
After a lovely 3-week break from writing (my longest since about 2012!!), I am back.
I will get back to the “Introduction” series next week and will hopefully compile them into a new book soon as well.
But I wanted to just share a little thought with you.
Gamification, as a term, seems to be getting less popular. Sure, it is still getting search a lot, but I am seeing fewer people using the term to sell products. It is often relegated to the second or third thing on their list if selling points, rather than the first thing as … Read the rest
Customer Service can be tough. Gamification can help.
Customer service is a tough job, and it can be easy for your reps to get burned out—not only do they have to be thoroughly knowledgeable of the product, but they also have to handle a never-ending stream of callers, some of whom are inevitably exasperated.