How to Build Game Loops, Part 4 of 4

Last one in the series! (At least until the World of Warcraft followup!) Did you miss Parts 1-3? Go watch them: Part 1 | Part 2 | Part 3 In this last part of the series, Yu-kai talks about how Geomons work within the Game Loop of Octalysis Prime. Yu-kai also discusses how to create … Continue reading How to Build Game Loops, Part 4 of 4

The post How to Build Game Loops, Part 4 of 4 appeared first on Yu-kai Chou: Gamification & Behavioral Design.

Author: Erik Mechelen
Source: https://yukaichou.com/gamification-analysis/how-to-build-game-loops-part-4-of-4/

Written By juliooliveira

I’m from Sao Paulo / Brazil, married with a incredible woman called Francine and I have two lovely children: Sarah (8 years old) and Nicolas (2 years old). Currently enrolled at the master degree program (MSc) in Information Systems Management at the University of Liverpool (UK). Holder of the credentials PMP and PMI-ACP of the Project Management Institute (PMI).

Leave a Reply