In my last post, I commentated on why Scribd survived while Oyster was shut down. This week, I’ll examine a Scribd competitor: Audible. I’ll be sharing my experience with the audiobook subscription through the lens of Octalysis Level II, highlighting important gamification techniques and the 8 Core Drives of motivation at each of the Discovery, … Continue reading Gamification Analysis of Audible: Octalysis Level II
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Author: Erik Mechelen