Endgame Loot Design: World of Warcraft vs Diablo III

Hey Primers. Today, we’re going to talk about the endgame loot design systems, between World of Warcraft, and Diablo III. We will see how they apply different understandings of commitment and reward within their player experience. This video was originally published on OctalysisPrime.com And this relates to this topic that we talked about a little … Continue reading Endgame Loot Design: World of Warcraft vs Diablo III

The post Endgame Loot Design: World of Warcraft vs Diablo III appeared first on Yu-kai Chou: Gamification & Behavioral Design.

Author: Erik Mechelen
Source: https://yukaichou.com/octalysis-prime/endgame-loot-design-world-of-warcraft-vs-diablo-iii/

Written By juliooliveira

I’m from Sao Paulo / Brazil, married with a incredible woman called Francine and I have two lovely children: Sarah (8 years old) and Nicolas (2 years old). Currently enrolled at the master degree program (MSc) in Information Systems Management at the University of Liverpool (UK). Holder of the credentials PMP and PMI-ACP of the Project Management Institute (PMI).

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