I’m glad to announce that my dissertation “THE EFFECTIVENESS OF GAMIFICATION AS A PROBLEM-BASED LEARNING TOOL ON TEACHING AGILE PROJECT MANAGEMENT” was approved on Dec. 2017, and now is available for download (free) within my profile at Research Gate:
Another good news. I shared the source files of booth gamified learning activities within github:
1. Scrum Simulation With Minecraft (e-book): https://github.com/julioaugusto/ScrumSimulationWithMinecraft.git
2. Scrum Values and Roles Card Game: https://github.com/julioaugusto/ScrumValuesAndRolesCardGame.git
In this way the community may work together to evolve the content and translate in many languages.
I would like to thank everyone whom contributed within this work. Let’s road!