Gecko Health Delivers Asthma Medication for Kids with Double Dose of Smart and Fun
As the delivery of health care becomes more digitized, it’s no surprise that medical devices that historically had no electronic components are now available with digital capabilities. An attachment to an inhaler, for example, brings the ability to track doses. But the challenge for any medication continues to be getting patients, particularly children, to use these products when they’re supposed to and just as they’re prescribed. One medical device developer is overcoming that problem by bringing games into the delivery of health care.
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The Gamification Industry is Growing and Headed Towards Consolidation
Enterprise Gamification Consultancy has released its latest report on companies that offer enterprise-grade gamification, engagement, and behavior modification platforms. The report offers insight into the gamification industry through data driven analyses across 100 data points. In addition, it provides a comprehensive overlook at the major players in the market, ranking each through an overall gamification platform score.
After researching twelve different companies that use gamification solutions, Enterprise Gamification Consultancy has concluded the following:
- There are four gamification leaders in the space — GamEffective, Bunchball, Badgeville, and Infosys.
- There is a shift from
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Boosting Teamwork in MOBA’s with Positive In-Game Mechanics
For those unfamiliar with the term”MOBA”, it may be time to take notice of one of the fastest growing phenomenon within the gaming industry. MOBA’s, or Massively Online Battle Arenas, have greatly surpassed other popular gaming genres to become the most played games on the PC platform. This shift in the trends of PC players began in 2012 with the game title League of Legends, which has retained its throne ever since; with other MOBA’s such as DotA 2 and Smite creeping into the top ten as well. These types of … Read the rest