XR for Change – A Curator’s Perspective

 

The XR for Change Summit is less than two weeks away and we could not be more excited about it.  While curating speakers for the Summit my goal was to explore how immersive technologies are being used to address real-world challenges, create empathy and drive social change.  The three main areas we have focused on for this year’s Summit are health, education and social issues.

More than 30 speakers and panelists from all over the world will be part of the XR for Change Summit on June 30th. From leading organizations like: United Nations, Stanford, University of Washington, Oculus, Microsoft, Read the rest

Multi-Award Winning Serious Game Inspiring Children To Code

Erase All Kittens (E.A.K.) is a story-driven, epic adventure game that provides kids aged 8-14 with knowledge of both computational thinking and professional coding languages.

The background assumption is that if children learn languages quickly and easily, why not teach them the professional languages of technology?

“Since we are becoming increasingly reliant upon technology,” state the developers, “coding has become an essential skill. Children who understand how technology works and know how to manipulate it, will have a huge advantage over those who don’t – in every discipline, not just computing,” they add.

A web-based, Mario-style platform game, E.A.K. teaches Read the rest

#G4C18 Festival Regular Priced Passes End Tonight! 📢

 

DEADLINE EXTENDED! 

Regular rates on festival passes expire tonight

 
This is your last chance to pick up passes for the Games for Change Festival  before regular ticket pricing ends tonight at 11:59 p.m. EST. Buy a ticket and gain access to the special sessions below. Hurry, spots are limited!
 
Meet the Funder: Marc Ruppel (NEH)                                        6 Spots
Meet the Funder: David Miller (NIH)                                           7 Spots
Meet the Funder: Lakita Edwards (NEA)                                    5 Spots
Meet the Funder: Edward Metz (US Dept. of Ed./SBIR)             6 Spots
Meet the Funder: Jax Deluca (NEA)                                            5 Spots
Meet the Funder: Philip Loew (NYCRIN)                                    7 Read the rest

⏰ Less than 48 hours Left to Buy #G4C18 Festival Passes Before Late Ticket Pricing ⏰

Less than 48 hours left!

Time is running out to get passes for the #G4C18 Festival and #XR4C Summit before prices go up.

 

 
Late ticket pricing for the Games for Change Festival begins on Wednesday, June 14th. Don’t forget: special rates still apply for students, educators, indie developers and non-profits. Buy your tickets for the #G4C18 Festival and save big bucks!

Author: Leandro Huerto
Source: http://www.gamesforchange.org/blog/2018/06/11/%E2%8F%B0-less-than-48-hours-left-to-buy-g4c18-festival-passes-before-late-ticket-pricing-%E2%8F%B0/Read the rest

Bayer Serious Game To Take A Peek Behind The Scene At R&D Different Stages

Singapore – Students, young entrepreneurs and start-ups joined the From Molecules to Medicines (FMTM) ‘Serious Game’ tournament at the innovfest unbound to mark the global debut of the FMTM Serious Games by Bayer.

The annual innovfest unbound is the anchor event of Smart Nation Innovations, a week-long series of events that showcase Asia’s most innovative developments. In 2018, they have welcome over 12,000 entrepreneurs, brands, corporates, investors and tech start-ups from 100+ countries to meet and share new ideas, build partnerships and celebrate digital disruption.

In partnership with Infocomm Media Development Authority (IMDA), innovfest unbound is organized by NUS Enterprise Read the rest

Sign Up to the #G4C18 Festival Mentor Lounge 📝

 

Get Inspired by Great Speakers and Mentors at #G4C18

 
The presenters at #G4C18 are not only leaders in the field of games for good — they are also captivating, accomplished speakers. Check out the sample clips below to watch a few of this year’s speakers in action, and join us at the Festival to get inspired:

Nadine Hachach-Haram: Augmented Reality & Healthcare — A New Frontier

Rajesh Anandan: Empowering Tech Crazed Kids to Save Lives

Angel Rich: Ending Poverty Wisely Through Games

Adam Bellow: Thinking Inside the Box: The Changing Landscape of Learning

Zoran Popović: Mozak: Turning the World into

Read the rest

Announcing the 2018 G4C Awards Nominees 🎮

 

Announcing G4C Awards Nominees

 
Games for Change is pleased to announce the finalists for the 2018 Games for Change Awards! Attend the Games for Change Festival to play these games and find out who will be the winner in each category at the annual G4C awards ceremony.
 
All nominees are considered for the Awards’ top honor, Game of the Year, which is awarded to the nominee that best exemplifies all categories.
 
G4C would like to send a big shout-out to everyone who submitted their games and to our jury of leaders from the video game community, social impact sector, new … Read the rest

Learning from Space Invaders: Simplicitas est perfectum

To this day, Space Invaders is one of my all-time favourite games.  Born the same year as me (1978), it is a classic in every sense of the word.

What I love is the simplicity, There is no heavy backstory, there is no complicated power-up system, no fancy boss battles or in-game purchases!

The instructions whole scene was set in one line of the four lines of instructions.

Game ends when players “Laser Bases” are all hit by invaders missiles or when invaders overun the base.

Simple as that! In one line of text, you know everything you … Read the rest

Serious Game For Optimizing Professional Websites

YES Artist Adventure, a ‘Serious Game’ created by Carnegie Mellon University Entertainment Technology Center that teaches artists how to optimize their professional websites in terms of personal branding, online marketing and e-commerce, has won bronze honors in the 2018 International Serious Play Awards competition in Corporate category.

The funding partner for this game, YES, is a not-for-profit organization based in Montreal which has helped Quebec-residents to find employment as well as to start and grow their businesses for over 20 years.

Gameplay

In the game, players have to help four different artists, Aylen, Jimmy, Luisa and Gilles, to Read the rest

Harvard Business Publishing Serious Game For Managing Innovation

Innovation Simulation: Breaking News, a ‘Serious Game’ from Harvard Business Publishingabout managing innovation, has won gold honors in the 2018 International Serious Play Awards competition in Education Corporate category.

Headquartered in Boston, Massachusetts, Harvard Business Publishing is a leading provider of teaching materials for management education. HBP-Higher Education offerings include ‘Serious Games & Sims’, departing from the background assumption they are powerful learning experiences that use real-world contexts to reinforce student learning.

There are currently 35 simulations available in the areas of Entrepreneurship, Finance, Marketing, Negotiation, Operations Management, Organizational Behavior and Strategy, ranging in seat time Read the rest