This is (probably) a time-limited offer, but I wanted to offer an all in one bundle of my book, Even Ninja Monkeys Like to Play: Unicorn Edition as a colour PDF for the first time, my printable cards and the Gamification Toolkit.
So, for all that gamification goodness, I am asking £25.
Of course, I know lots of you have one or all of these in various formats, and I may offer the PDF version of my book separately at some point, but I wanted to give people the chance to get a good start into … Read the rest
Just a short thought for your today. When building or designing anything, it is very easy to get caught up in your own thoughts and ideas. Introspection is fine, but from time to time you need to step back and just ask yourself a few simple questions;
- Am I still solving the client’s problem?
- Am I still staying true to the original vision for the solution
- Is the solution still viable?
- Is the solution still going to prove valuable to the users as well as the client?
- Has anyone released a better solution whilst
… Read the rest
A gamification platform can encourage eLearning engagement in surprising ways. People respond to incentives differently, and a platform like Bunchball Nitro can offer an array of incentives throughout the eLearning lifecycle, appealing to each worker’s individual learning style.
Author: Noah Brimhall
Source: https://www.bunchball.com/blog/post/1942/5-elearning-gamification-ideas-engaged-employees… Read the rest
A first of its kind accelerator in the video games, immersive technology and esports industry with a social impact orientation is searching for a rock star Managing Partner.
The Games for Change Accelerator is formed as a partnership between Quake Capital Partners, Games for Change and i(x) investments. The mission of the program is to fund and support social impact games, esports and XR development through funding, mentoring, go-to market planning, on-going business development, and distribution. We are joining forces to harness the potential of social impact in the burgeoning interactive technology industries to drive real-world outcomes. The … Read the rest