Serious Game Assisting Children With Cerebral Palsy

Gloob Rescue – Image credit: Design Interactive, Inc.

Gloob Rescue, developed by Design Interactive, Inc., is this year’s winner of the People’s Choice Award at SGS&C.

Gloob Rescue merges rehabilitation with gaming by having players rescue fun characters (Gloobs) using a Kinect-based tracking system. It was designed to assist children with cerebral palsy (CP) as a rehabilitation focused game to expand upper limb strength, range of motion, and rehabilitation progress.

The game was developed under National Science Center (NSF) funding and in partnership with cerebral palsy experts at the Conductive Education Center of Orlando (CECO), Florida Institute Read the rest

2018 Serious Games Showcase & Challenge Winners Announced At I/ITSEC

Image credit: 13th Serious Games Showcase & Challenge
HoloLAB Champions by Schell Games wins Best Business Game and Best XR Game at the Serious Games Showcase Awards ceremony earlier today

The seven categories of SGS&Cwinners were announced today at the Awards Ceremony in the Innovation Showcase, Booth 2288: Best Business-Developed Serious Game; Best Government-Developed Serious Game; Best Student-Developed Serious Game; Best XR Serious Game; Innovation Award; Students’ Choice Award; and finally, what some might consider the most prestigious award, the People’s Choice Award.
The SGS&Cprovides a showcase of best-in-class learning games submitted by business, government and student Read the rest

Serious Game Helps Middle Schoolers Learn Food Safety Practices

Ninja Kitchen – Image credit: NMSU Innovative Media Research and Extension

The Learning Games Lab at New Mexico State University is a development studio and an exploratory environment for playing and evaluating games and educational tools. Its parent department, NMSU Innovative Media Research and Extension, partners with universities and agencies nationwide to create online interactive games and animations on a wide variety of subjects – math and science education, food safety, conservation, and more – for a range of grade levels.

Their vast portfolio of products includes Ninja Kitchen – a food safety educational game.

Serious Games Using Digital Twins Of Offshore Oil & Gas Environments

Image credit: Digital Twin Studios

Digital Twin Studios creates video games for safety training in the Oil & Gas industry.


Founded in 2013, DTS started as a training company offering traditional classroom and on-site courses to make way for further Serious Games development that leverages its field experience in Oil & Gas.

The company’s name derives from the actual term “digital twin”, a concept introduced by Michael Grieves that dates back to 2003. A digital twin is a virtual replica of a real world asset. 

With the value proposition of creating sophisticated 3D virtual replicas of the most intricate environments, Read the rest

No Black Friday Sale Here

Rather than try to coerce you to purchase my stuff by devaluing it, I thought I would just remind you of some of the cool stuff I have on sale around here!

Even Ninja Monkeys Like to Play: Unicorn Edition

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Here is a free chapter! “How to Use Narrative to Create
Deeper Experiences

Gamification Inspiration Cards

You can get the gamification inspiration cards in two ways. You can buy them as a physical deck here – https://www.drivethrucards.com/product/130329/Gamification-Inspiration-Cards–Full-ColourRead the rest

The Importance of Definitions (and Why They Don’t Matter)

Yep, paradoxical title alert!

Recently I got into a very interesting debate on LinkedIn about the definition of Gamification. Now, I have long had my definition of gamification, one that doesn’t stray too far from the closest thing we have to a “proper” definition.

  • Mine: The use of game design metaphors to create more game-like and engaging experiences.
  • Proper (From Deterding et al): The application of game-design elements and game principles in non-game contexts

Whichever definition you follow or whomsoever you may ask in the industry, 9 times out of 10 you will get something along those lines. … Read the rest

Mobile Serious Game For Superior Customer Experience In Insurance Services

Impact CX: The Quest – Image credit: Leo Learning

Impact CX: The Quest, a mobile-first Serious Game created by LEO Learning for LOMA, the international trade association for the insurance and financial services industry, earned the best game-based solution award at DevLearn 2018 Conference & Expo, held in Las Vegas late October.
In the game, players interact with a fictional insurance company. As they progress from novice to guru, they take on different roles within the company and complete a series of branched-scenario missions. Learners must use sound judgement techniques and empathy to respond to customer needs Read the rest

School-based Environment Added To Preparedness Virtual Training Platform

EDGE – Image credit: Homeland Security

A new school-based environment has been made available for the EDGE platform, allowing multiplayer training in any type of critical incident on campus.
The Enhanced Dynamic Geo-Social Environment (EDGE) is a free, professional virtual training platform that first responders, and now education institutions, can use to plan for a coordinated response to critical incidents.

Developed with the U.S. Army Simulation and Training Technology Center, EDGE is one tool in a comprehensive preparedness toolbox, complementing and honing training protocols already in place in communities nationwide.

Serious Game Addresses Productivity Paradox – How Much Is Required To Feel Productive?

You Busy? – Image credit: DePaul University & Studio Fire

Two games developed by DePaul University and Studio FireYou Busy? and Unboxed were selected as finalists in the 2018 Serious Games Showcase and Challenge in the Student Category.

Studio Fire is a Chicago based independent development studio founded by Trynn. Trynn as a designer began with an undergraduate degree from DePaul University in Game Development. From there, Trynn moved into the corporate world working as an IT Project Manager for a financial firm in Chicago. It was immensely time consuming and took away from the time that could Read the rest

Serious Game Turns Planet Earth Into A Geographical Puzzle

Joko’s World Pocket Planet – Image credit: Cultural Infusion

Joko’s World Pocket Planet, developed by Cultural Infusion, was selected as a finalist in the 2018 Serious Games Showcase and Challenge in the Business Category.
Joko’s World: Pocket Planet was the winner of SimGHOSTS 2018 Australia. The event included the Serious Games Showcase and Challenge Australasia, with the winner going on to compete in the Global Serious Games Showcase and Challenge at I/ITSEC in Orlando, Florida, in November  2018.

Available on Appand Google Play Stores, Pocket Planet is a puzzle game that expands children’s knowledge of geography while Read the rest