Looking for some feedback

Hi all. No words of pseudo-wisdom this week, just looking for some feedback!

Last year I wrote an updated version of Even Ninja Monkeys Like to Play called the Unicorn Edition.

It contains large updates to the content as well as 50 or so new pages.

Now, I sent this to a few publishers and have been spending many months working with one to get a proposal together. However, it looks like I will need to completely rewrite the book to fit their audience. No more monkeys or unicorns!

My question to you all is (and answer here … Read the rest

The Case For Blockchain-Based Educational Games

Image credit: Cryptage Origins example of a game powered by the Blockchain

Play Labs is a summer accelerator hosted at the MIT Game Lab, providing mentorship and advice on playful technologies to startup companies in any industry.The span of playful technology includes Video Games and eSports, Virtual Reality and Augmented Reality, AI & Machine Learning, Media Visualization and Streaming.
This year, MIT Play Labs has expanded its list of “Playful Tech Eligible Startups” to include Blockchainstartups coming out of the MIT ecosystem, expecting innovations beyond cryptocurrency.
Although only a decade old, Blockchain technology has already proven Read the rest

Serious Games Rapid Authoring Tools Coming On The Market At Fast Pace

According to the latest Metaari’s Game-based Learning Market Report, the growth rate for Serious Games authoring tools and platforms is the highest of the three surveyed product types: custom educational game development services, authoring tools and platforms used to create and deliver Serious Games, and eleven educational game categories historically covered.

Dedicated Game-based Learning tools are relatively new on the market but new specialized rapid authoring tools continue to come on the market at a fast pace, with over 40 new companies launched since 2015 identified.

Revenues for tools shall surge over six times over the forecast period 2018-2023.Read the rest

Still Time To Enter Your Game In The 2018 Serious Games Challenge

The Serious Games Showcase & Challenge (SGS&C) is the premier venue for recognition of excellence in the field of Serious Games development.

Since 2006, SGS&C has helped foster creativity and innovation in Serious Games as part of NTSA’s I/ITSEC Conference held in each year in Orlando, Florida. This year’s conference is November 26-30, 2018, and 2018 SGS&C winners will be announced at the awards ceremony on November 29.


August 1: Game submissions open

September 7: “Intent to Submit” form deadline

September 14: All games, application forms and supporting information due

October 12: Finalists notified

November 26 – Nov Read the rest