This continues the Readalong by Erik van Mechelen of Jane McGonigal’s ‘Reality is Broken’ with insights from Yu-kai Chou’s Octalysis framework. For in-depth discussions of this book and others, join Octalysis Prime. tl;dr Use games in physical places to form habits. Summary This chapter is about how alternate realities can help us adopt the daily habits of the … Continue reading Readalong: Reality is Broken, Ch 10 – Happiness Hacking
The Supply Chain Finance Community (SCFC) has launched the 4th edition of the Global Student Challenge, its worldwide competition to find the best teams of supply chain finance students.
The Global Student Challenge is powered by The Fresh Connection and The Cool Connectionplatforms, which are web-based business simulations with a focus on Supply Chain Management and Supply Chain Finance that aim to provide real-life insight in the complexities and interdependencies of supply chains operating under uncertain and volatile market conditions.
The Challengewas established and launched for the first time in 2013. Some of the driving forces of … Read the rest
(This is a cross-post from Gamesandlearning.org) Nearly 1,000 developers, educators, researchers and influencers – a record number — attended this year’s Games for Change Festival in New York City. One … Read more
By Sara Cornish Last month, I proudly represented Games for Change at UNLEASH Innovation Lab, the first-ever convening of 1,000 public and private sector leaders from 129 countries to tackle … Read more
This article is written by Erik van Mechelen based on the Octalysis framework by Yu-kai Chou. How Loss and Avoidance Could Sink Your Company It is hard to eliminate Core Drive 8: Loss & Avoidance from your company culture, but it should not be the main driver of decision-making. Wells Fargo’s quota system gone wrong … Continue reading How Loss and Avoidance Could Sink Your Company
In a perfect world, students would be self-motivated to focus during lectures and practice or study the material. Unfortunately, this is often not the case for many reasons. Recognizing that engagement is one of the key elements for student success is what leads many of us, as professors and teachers, to develop and adopt techniques to foster it.
This continues the Readalong by Erik van Mechelen of Jane McGonigal’s ‘Reality is Broken’ with insights from Yu-kai Chou’s Octalysis framework. For in-depth discussions of this book and others, join Octalysis Prime. tl;dr Use collaboration, creation, and contribution to create alternate reality games to create new real-world communities. Summary McGonigal explores how alternate reality games can create … Continue reading Readalong: Reality is Broken, Ch 9 – Fun with Strangers